Hi.--- Synchronet 3.18a-Win32 NewsLink 1.113
I am new to this hobby so may need help that has specific guidance with it by the experts as I try to come up to speed.
Basic Problem: The ball loads the cannon but the cannon will not fire.
1) When I do a cannon test, the switch recognizes if the cannon kicker has a ball loaded or not.
2) On the cannon fire test, the enter button will fire the cannon so the cannon's solenoid seems to be working fine as I don't witness the solenoid's attempt to fire in game play. The trigger on the ball plunger (which as you know also fires the ball to start game play) works and enters the ball into game play fine.
3) During the Cannon Test, the test reads "At Mark" for the cannon the whole rotation of the cannon. I know it should not. Yet, according to the manual:
AT MARK = the Mark switch is open and the Cannon is aimed at the bottom of the left ramp and above the top Stand-Up 5 Bank Target.
NOT AT MARK = The Mark switch is not open and the Cannon is not aimed.
Therefore, it would seem that if this was the problem the cannon would not have a fire safety as designed and would fire wherever the cannon was pointing when the trigger was pulled as opposed to never firing at all.
A have ran a Cannon Calibration test (that runs for 4-5 mins each Calibration) at least 4 times and it does not seem to be able to calibrate the Mark switch open/close issue and therefore not correcting the being constantly "At Mark."
Nevertheless, that should not be impacting the inability to fire the cannon during game play....if I interpret the manual correctly.
So, do I have 1 issue, 2 issues, or 1 issue that looks like 2 issues? Where do I start from here?
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