In the past couple years, I've tried to play Lemmings for DOS within DOSemu (on Windows), but to me the colors look a bit off. It doesn't
look quite the same as I remember playing it back in the early 90s. I
was using the VGA version. I've even seen Lemmings for DOS available to play on some web sites that have old DOS games playable in a web browser via emulation (I think they use some portable version of DOSBox), and it looks wrong to me there too. It makes me wonder, does anyone know if there are some settings you need to change for DOSBox for Lemmings to
look correct?
I remember that when I switched from Amiga to PC, I had one version of Lemmings installed on my machine but it was ugly shit comparing to Amiga version, thus if this is more about Lemmings than MSDOS proven here, I recommend checking Amiga emulator for a real Lemmings entertainment.
This is just about the DOS version - I played it on an actual DOS PC in the early 90s and I remember it looking better than it looks when I tried running it in DOSemu.
This is just about the DOS version - I played it on an actual DOS PC in the
early 90s and I remember it looking better than it looks when I tried
running it in DOSemu.
Out of interest what looks different about it?
This is just about the DOS version - I played it on an actual DOS PC in the
early 90s and I remember it looking better than it looks when I tried
running it in DOSemu.
Out of interest what looks different about it?
This is just about the DOS version - I played it on an actual DOS PC in the early 90s and I remember it looking better than it looks when I
tried running it in DOSemu. I've never played the Amiga version. But maybe an Amiga emulator with Lemmings would be worth checking into, out
of curiosity.
This is just about the DOS version - I played it on an actual DOS PC in
the early 90s and I remember it looking better than it looks when I tried
running it in DOSemu. I've never played the Amiga version. But maybe an
Amiga emulator with Lemmings would be worth checking into, out of
curiosity.
Please do, on Amiga both hires (640x256) and lowres (320x256) supported up to 32 indexed colors out of what MCGA (More 13h) could offer in the PC VGA world.
In the PC all the hi-res stuff (640x480) had only 16 colors in fixed palette + HW hacking so what I remember was stuff visually very... dithered comparing to colors of Amiga version. But both are blurred childhood memories, maybe I also should launch both side by side to compare.
Please do, on Amiga both hires (640x256) and lowres (320x256) supported up to 32 indexed colors out of what MCGA (More 13h) could offer in the PC VGA world.
In the PC all the hi-res stuff (640x480) had only 16 colors in fixed palette + HW hacking so what I remember was stuff visually very... dithered comparing to colors of Amiga version. But both are blurred
In the PC all the hi-res stuff (640x480) had only 16 colors in fixed palette
The more I look at Amiga these days the more I feel like I missed out by not having one. Way ahead of its time and seemingly built with coders in mind...
I remember EGA offering 16 colors and VGA offering up to 256 colors. At
Ponder, I only recall 640x480x16 being active for a relatively short
time, one of the things that kept it hanging on was Win3.1x, the system colours were only 16. 640x480x256 was far more common though. But at
this point I don't remember when lemmings arrived, only that I wasn't interested in it.
I know in the 320x200 16 colour modes you were stuck with a fixed
palette (on EGA at least, some kind of CGA compatibility thing) but I thought VGA 640x480 had configurable palettes?
I've had that thought too. I never had an Amiga, but it seems it would have been fun to have one. Sometimes I feel like it's a bit sad that
the more advanced stuff sometimes doesn't continue on. It sounds like
PCs ended up catching up and superceding Amiga eventually though.
I've had that thought too. I never had an Amiga, but it seems it would have been fun to have one. Sometimes I feel like it's a bit sad that the more advanced stuff sometimes doesn't continue on. It sounds like PCs ended up catching up and superceding Amiga eventually though.
I know in the 320x200 16 colour modes you were stuck with a fixed palette (on EGA at least, some kind of CGA compatibility thing) but I thought VGA 640x480 had configurable palettes?
Not in VGA card. SVGA offered that for the first time with video modes starting from 100h in the int 10h VGA interrupt list (assembly level explanation). Core VGA card offered that only in low res (MCGA or ModeX)
Check wikipedia entry on VGA, it explains it all:
https://en.wikipedia.org/wiki/video_graphics_array
In the past couple years, I've tried to play Lemmings for DOS within DOSemu Windows), but to me the colors look a bit off. It doesn't look quite the sa as I remember playing it back in the early 90s. I was using the VGA version I've even seen Lemmings for DOS available to play on some web sites that hav old DOS games playable in a web browser via emulation (I think they use some portable version of DOSBox), and it looks wrong to me there too. It makes m wonder, does anyone know if there are some settings you need to change for DOSBox for Lemmings to look correct?
"The 640 x 480 16-color and 320 x 200 256-color modes had fully redefinable palettes, with each entry selected from an 18-bit (262,144-color) gamut"
That is what I already explained one post before. What you refer to is (S)VGA set of cards. But not so many games in DOS adopted them before 1995 and it was a mainstream choice in win9x era of gaming.
I am having a difficult time finding a legit cooy of Lemmings (trying to stear clear of abandonware sites). Wish I can help you out there.
In the past couple years, I've tried to play Lemmings for DOS
within DOSemu Windows), but to me the colors look a bit off. It
doesn't look quite the sa as I remember playing it back in the
early 90s. I was using the VGA version I've even seen Lemmings for
DOS available to play on some web sites that hav old DOS games
playable in a web browser via emulation (I think they use
some portable version of DOSBox), and it looks wrong to me there
too. It makes m wonder, does anyone know if there are some
settings you need to change for DOSBox for Lemmings to look
correct?
I am having a difficult time finding a legit cooy of Lemmings (trying
to stear clear of abandonware sites). Wish I can help you out there.
telnet://bbs.roonsbbs.hu:1212 <<=-
Back in the 90s I could consider myself the master of all gimmicks
related to Mode 13h. I skipped the whole Mode 12h (hires) because of
that 16 colors limit and SVGA was much more convenient already to
provide the same hires with 256+ colors and backward compatibility
In the past couple years, I've tried to play Lemmings for DOS within DOSemu (on Windows), but to me the colors look a bit off. It doesn't look quite the same as I remember playing it back in the early 90s. I was using the VGA version. I've even seen Lemmings for DOS available to play
Re: Lemmings game for DOS
By: Nightfox to All on Mon Oct 30 2023 04:49 pm
In the past couple years, I've tried to play Lemmings for DOS
within DOSemu (on Windows), but to me the colors look a bit off.
It doesn't look quite the same as I remember playing it back in
the early 90s. I was using the VGA version. I've even seen
Lemmings for DOS available to play
I seem to have found some DOSBox settings that have helped. I found
an online forum where someone mentioned a couple settings for
dosbox.conf - Under [dosbox], use machine=vgaonly, and under [cpu],
use cycles=5000. That seems to make the graphics look how they
should. The only other thing is that the first lemmings isn't
detecting the Sound Blaster/Adlib sound, but Christmas Lemmings and Holiday Lemmings both have sound and music via Sound Blaster/Adlib.
Nightfox
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