On Sat Oct 15 21:05:00 2022, Adept wrote to All <=-Sounds cool. One of my ideas as a teenager was to make my own zine or magazine. Maybe with software today, I could make a magazine with little or no problem since desktop publishing is for the masses now.
I posted about a Kickstarter for a US-based retro-gaming magazine, previously, but lo and behold there's evidently a NZ-based retro-gaming magazine, with a few days left on a Kickstarter:
Regardless, the Kickstarter made the goal, so presumably issue 3 of the magazine will make its way into existence.
Sounds cool. One of my ideas as a teenager was to make my own zine or magazine. Maybe with software today, I could make a magazine with little or no problem since desktop publishing is for the masses now.
Sounds cool. One of my ideas as a teenager was to make my own zine or magazine. Maybe with software today, I could make a magazine with littl or no problem since desktop publishing is for the masses now.
I do think the greater issue is figuring out printing and distribution.
Well, without spending a ton of money on it; you could produce a zine or mag
I still have the idea of making my ANSI calendar into a paper calendar, but
But I haven't looked into it particularly much, other than that, when people
But, "Print a booklet that's calendar sized, and I give you the images that
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The real challenge is getting your magazine known by the outside world, and find people who wants to read it. Most people my age would not read anything if you paid them.
You need to produce around 2 500 copies to reduce the copyright and authorship costs bellow 4 bucks per issue, and you ned to figure out a
way to sell as many.
TL;DR the first step to getting a magazine started is having deep
pockets.
I suppose. Realistically, I was going with, "I'd like to produce a hobby publication. As in, a hobby that I take up, where I print an issue a
year or something, where I'll do most of the writing and everything myself.", and no, that is not the way to anything sustainable or a large print run.
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